严肃游戏的休闲:对话

Game Stud. Pub Date : 1900-01-01 DOI:10.7939/R3NK36J7S
Geoffrey Rockwell, Kevin Kee
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引用次数: 21

摘要

这段对话由Geoffrey Rockwell博士和Kevin ke1博士在加拿大圣凯瑟琳市布洛克大学举行的2009年沉浸式互动世界大会上进行了全体演讲。Kevin介绍Geoffrey作为主题演讲者准备介绍严肃游戏。Geoffrey没有遵循惯例,而是邀请Kevin参与一场对话,测试“游戏可以具有教育意义”的说法。在苏格拉底游戏精神的鼓舞下,他们根据苏格拉底、柏拉图和伊索等古代哲学家的见解,20世纪理论家路德维希·维特根斯坦、伯纳德·Suits、约翰·惠伊金加和罗杰·卡洛伊斯,以及同时代的人如埃斯彭·阿尔塞斯、伯纳德·Suits和米哈里·奇克森特米哈伊的见解来研究严肃游戏。他们的对话涉及的话题从玩和游戏的定义,到现有的“严肃游戏”的例子,到游戏和模拟之间的划分,以及可比媒体的历史轨迹。他们的目标是介绍这些主题,并在随后的会议中引发听众的讨论。最后,他们一致认为,“游戏”和“学习”之间的界限可能并不像有时想象的那样清晰,我们可能会在游戏设计中找到严肃玩法的种子。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Leisure of Serious Games: A Dialogue
This dialogue was performed by Dr. Geoffrey Rockwell and Dr. Kevin Kee1 as a plenary presentation to the 2009 Interacting with Immersive Worlds Conference at Brock University in St. Catharines, Canada. Kevin introduced Geoffrey as a keynote speaker prepared to present on serious games. Instead of following convention, Geoffrey invited Kevin to engage in a dialogue testing the claim that "games can be educational". Animated by a spirit of Socratic play, they examined serious gaming in the light of the insights of ancient philosophers including Socrates, Plato and Aesop, twentieth-century theorists such as Ludwig Wittgenstein, Bernard Suits, Johan Huizinga, and Roger Callois, and contemporaries such as Espen Aarseth, Bernard Suits and Mihaly Csikszentmihalyi. Their dialogue touched on topics ranging from definitions of play and games, to existing examples of “serious games”, to divisions between games and simulations, and the historical trajectories of comparable media. Their goal was to provide an introduction to these topics, and provoke discussion among their listeners during the conference that followed. In the end, they agreed that the lines of separation between "games" and "learning" may not be as clear as sometimes assumed, and that in game design we may find the seeds of serious play.
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