Go!中的抢占调度分解基于组件的操作系统

Greg Law, J. Mccann
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引用次数: 2

摘要

嵌入式系统需要在继续使用最小资源的同时展示不断增加的功能。下一代嵌入式操作系统必须以非常低的开销支持保护,并且可以(动态地)配置。走吧!是一个基于组件的原型系统,在基于Intel 386的PC机上运行。其新颖的保护机制意味着组件(可选地)相互保护,但开销非常低。此外,组件可以执行以前被认为绑定到内核的系统任务(例如中断处理和抢占调度)。不提供多线程,但其构造使得包含“库操作系统”的组件可以相对容易地提供(抢占式)多线程。本文描述了这种支持,并继续介绍GTE(一种基于Go的“概念验证”库操作系统)提供的调度。我们证明了将多线程分解为线程组件、中断调度程序和调度程序是实用、有用、稳定且性能良好的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Decomposition of preemptive scheduling in the Go! component-based operating system
Embedded systems are required to exhibit ever increasing functionality while continuing to use minimal resources. The next generation of embedded operating systems must support protection with very low overheads, as well as being (dynamically) configurable. Go! is a prototype component-based system that runs natively on the Intel 386 based PC. Its novel protection mechanism means that components are (optionally) protected from one another, but exhibit very low overheads. Furthermore, components can perform system tasks previously considered bound to the kernel (such as interrupt handling and preemptive scheduling).Go! does not provide multithreading, but is constructed so that components comprising a 'library operating system' may provide (preemptive) multithreading with relative ease. This paper describes that support, and goes on to present the scheduling provided by GTE (a 'proof-of-concept' library operating system built on top of Go ). We show that decomposing multithreading into thread components, an interrupt-dispatcher and a scheduler is practical, useful, stable, and performs well.
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