数字叙事的复杂性:影响表现、制作和项目完成的因素

P. Gobel, Makimi Kano
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引用次数: 5

摘要

本章描述了一对研究,调查了使用数字讲故事的基于任务的学习所涉及的因素。在研究1中,使用话题、时间、媒介和报告的技术熟练程度等因素对故事进行分析。学生对任务的态度是通过一份调查问卷来衡量的,该问卷测量了感知任务的成本和价值、对任务的参与以及对未来任务成功的期望。在研究2中,引入了三种任务中期计划条件,并通过问卷调查了解学生对各种任务中期计划模式的态度。研究1的结果表明,可以将数字讲故事纳入英语课程,以减少外语焦虑,提供更多使用英语的机会,并培养信息通信技术技能。研究2的结果表明,学生倾向于教师主导的规划条件,并且这种规划条件对学生对项目的态度(价值和成本)有积极的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Complexities of Digital Storytelling: Factors Affecting Performance, Production, and Project Completion
This chapter describes a pair of studies investigating factors involved in task-based learning using digital storytelling. In Study 1, the stories were analyzed using the factors of topic, time, medium, and reported technological proficiency. Student attitudes towards the tasks were gauged using a questionnaire that measured perceived task cost and value, engagement with the task, and expectancy for success on future tasks. In Study 2, three mid-task planning conditions were introduced and a questionnaire was administered to see student attitudes towards various modes of mid-task planning. The results of Study 1 suggest that digital storytelling can be incorporated into EFL classes to reduce foreign language anxiety, to provide greater opportunities to use English, and to foster ICT skills. The results of Study 2 suggest that students favor a teacher-led planning condition, and that this planning condition had a positive effect on student attitudes towards the project (value and cost).
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