坏的重复

Geoffroy de Clippel, Kareen Rozen
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引用次数: 0

摘要

虽然大多数关于重复游戏的实验论文都在探索重复互动的好处,但我们探索的是经常被忽视的潜在负面影响。我们在实验室中展示了这种可能性,将标准随机终止协议应用于一个新的、简单的、易于解释的阶段游戏,捕捉旁观者自满的程式化方面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Bad Repetition
While most experimental papers on repeated games explore the benefits of repeated interactions, we explore the often-overlooked potential for negative implications. We demonstrate this possibility in the lab with a standard random-termination protocol applied to a new, simple, and easily interpretable stage game, capturing stylized aspects of bystander complacency.
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