软件成本和生产力模型

M. Beach, California, J. E. Gayek, L. G. Long, K. Bell, R. M. Hsu, R. Larson
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引用次数: 3

摘要

摘要总结了软件成本与生产力模型。该模型基于1996年1月1日以后开始或完成的452个软件开发活动,并从空中、海上、陆地和空间计划中抽取。通过将每个数据记录分配给操作环境和应用程序域的32种组合之一来考虑软件复杂性。此外,该模型还捕获了基于编程语言的生产力信息。通过与早期(1996年)的Aerospace Corporation模型的比较,我们检查了以下领域:(1)软件开发生产力,(2)代码增长,(3)作为源代码行数函数的最小和最大软件开发时间表,(4)用于估计生成给定代码行数所需的开发人员月数的关系,以及(5)近似数据分布。一个关键的发现是,软件生产力有了明显的提高,在两个软件环境组中,生产力的中位数增长了大约30%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Software Cost and Productivity Model
Abstract A software cost and productivity model is summarized. The model is based on 452 software development activities that commenced or completed after January 1, 1996, and are drawn from air, sea, land, and space programs. Software complexity is considered by assigning each data record to one of 32 combinations of operational environment and application domains. In addition, the model captures productivity information based on programming language. The following areas are examined, with comparisons to an earlier (1996) Aerospace Corporation model whenever possible: (1) software development productivity, (2) code growth, (3) apparent minimum and maximum software development schedules as a function of the number of source lines of code, (4) relationships for estimating the number of developer-months needed to produce a given number of lines of code, and (5) approximate data distributions. A key finding is that an apparent increase in software productivity has occurred, with median levels of productivity in two software environment groupings increasing approximately 30%.
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