使用图形处理单元的浮力驱动流的三维LBM模拟

P. R. Redapangu, K. Sahu
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引用次数: 2

摘要

利用图形处理单元(GPU)上的晶格玻尔兹曼方法(LBM)对两种非混相液体的浮力驱动流动进行了三维模拟。图形处理单元是计算流体流动的一种新范式,近年来得到越来越广泛的应用。它功能强大,使用方便。LBM是流体流动模拟的一种极好的替代技术,在gpu上实现时可以提供非常高的计算加速。我们目前基于GPU的LBM求解器的速度提高了25倍。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Three-dimensional LBM simulations of buoyancy-driven flow using graphics processing units
Three-dimensional simulations of buoyancy-driven flow of two immiscible liquids are performed using lattice Boltzmann method (LBM) implemented on a graphics processing unit (GPU). Graphics processing unit is a new paradigm for computing fluid flows and has become more popular in the recent years. It is a powerful and convenient to use. LBM, which is an excellent alternative technique for fluid flow simulation, when implemented on GPUs gives a very high computational speed-up. Our present GPU based LBM solver gives a speed-up 25 times corresponding CPU based code.
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