{"title":"使用图形处理单元的浮力驱动流的三维LBM模拟","authors":"P. R. Redapangu, K. Sahu","doi":"10.1109/PARCOMPTECH.2013.6621401","DOIUrl":null,"url":null,"abstract":"Three-dimensional simulations of buoyancy-driven flow of two immiscible liquids are performed using lattice Boltzmann method (LBM) implemented on a graphics processing unit (GPU). Graphics processing unit is a new paradigm for computing fluid flows and has become more popular in the recent years. It is a powerful and convenient to use. LBM, which is an excellent alternative technique for fluid flow simulation, when implemented on GPUs gives a very high computational speed-up. Our present GPU based LBM solver gives a speed-up 25 times corresponding CPU based code.","PeriodicalId":344858,"journal":{"name":"2013 National Conference on Parallel Computing Technologies (PARCOMPTECH)","volume":"78 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-10-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Three-dimensional LBM simulations of buoyancy-driven flow using graphics processing units\",\"authors\":\"P. R. Redapangu, K. Sahu\",\"doi\":\"10.1109/PARCOMPTECH.2013.6621401\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Three-dimensional simulations of buoyancy-driven flow of two immiscible liquids are performed using lattice Boltzmann method (LBM) implemented on a graphics processing unit (GPU). Graphics processing unit is a new paradigm for computing fluid flows and has become more popular in the recent years. It is a powerful and convenient to use. LBM, which is an excellent alternative technique for fluid flow simulation, when implemented on GPUs gives a very high computational speed-up. Our present GPU based LBM solver gives a speed-up 25 times corresponding CPU based code.\",\"PeriodicalId\":344858,\"journal\":{\"name\":\"2013 National Conference on Parallel Computing Technologies (PARCOMPTECH)\",\"volume\":\"78 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-10-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 National Conference on Parallel Computing Technologies (PARCOMPTECH)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/PARCOMPTECH.2013.6621401\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 National Conference on Parallel Computing Technologies (PARCOMPTECH)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PARCOMPTECH.2013.6621401","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Three-dimensional LBM simulations of buoyancy-driven flow using graphics processing units
Three-dimensional simulations of buoyancy-driven flow of two immiscible liquids are performed using lattice Boltzmann method (LBM) implemented on a graphics processing unit (GPU). Graphics processing unit is a new paradigm for computing fluid flows and has become more popular in the recent years. It is a powerful and convenient to use. LBM, which is an excellent alternative technique for fluid flow simulation, when implemented on GPUs gives a very high computational speed-up. Our present GPU based LBM solver gives a speed-up 25 times corresponding CPU based code.