{"title":"三维实时飞行仿真动态云生成方案","authors":"Zhenbao Liu, Zhongsheng Wang, Chao Zhang","doi":"10.1109/ICCMS.2010.24","DOIUrl":null,"url":null,"abstract":"In this paper, we propose one scheme of dynamic clouds generation for 3D real time flight simulation. This scheme is customized according to the requirement in the real time flight simulation because the current simulations concentrate on static clouds and there is a lack of interaction with clouds. We integrate some typical methods including cloud modeling, cloud scattering, and cloud rendering techniques, into one whole scheme under the consideration with real time flight simulation. Experiments show this scheme generated satisfactory effects in a high speed.","PeriodicalId":153175,"journal":{"name":"2010 Second International Conference on Computer Modeling and Simulation","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-01-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Scheme of Dynamic Clouds Generation for 3D Real Time Flight Simulation\",\"authors\":\"Zhenbao Liu, Zhongsheng Wang, Chao Zhang\",\"doi\":\"10.1109/ICCMS.2010.24\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we propose one scheme of dynamic clouds generation for 3D real time flight simulation. This scheme is customized according to the requirement in the real time flight simulation because the current simulations concentrate on static clouds and there is a lack of interaction with clouds. We integrate some typical methods including cloud modeling, cloud scattering, and cloud rendering techniques, into one whole scheme under the consideration with real time flight simulation. Experiments show this scheme generated satisfactory effects in a high speed.\",\"PeriodicalId\":153175,\"journal\":{\"name\":\"2010 Second International Conference on Computer Modeling and Simulation\",\"volume\":\"17 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-01-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 Second International Conference on Computer Modeling and Simulation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCMS.2010.24\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 Second International Conference on Computer Modeling and Simulation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCMS.2010.24","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Scheme of Dynamic Clouds Generation for 3D Real Time Flight Simulation
In this paper, we propose one scheme of dynamic clouds generation for 3D real time flight simulation. This scheme is customized according to the requirement in the real time flight simulation because the current simulations concentrate on static clouds and there is a lack of interaction with clouds. We integrate some typical methods including cloud modeling, cloud scattering, and cloud rendering techniques, into one whole scheme under the consideration with real time flight simulation. Experiments show this scheme generated satisfactory effects in a high speed.