三维实时飞行仿真动态云生成方案

Zhenbao Liu, Zhongsheng Wang, Chao Zhang
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引用次数: 2

摘要

本文提出了一种用于三维实时飞行仿真的动态云生成方案。该方案是根据实时飞行仿真的需求定制的,因为目前的仿真主要集中在静态云上,缺乏与云的交互。在考虑实时飞行仿真的情况下,将云建模、云散射和云渲染等典型方法整合为一个整体方案。实验表明,该方案在高速下取得了令人满意的效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Scheme of Dynamic Clouds Generation for 3D Real Time Flight Simulation
In this paper, we propose one scheme of dynamic clouds generation for 3D real time flight simulation. This scheme is customized according to the requirement in the real time flight simulation because the current simulations concentrate on static clouds and there is a lack of interaction with clouds. We integrate some typical methods including cloud modeling, cloud scattering, and cloud rendering techniques, into one whole scheme under the consideration with real time flight simulation. Experiments show this scheme generated satisfactory effects in a high speed.
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