以Android为基础的学习媒体开发,以促进多代学习的需求

N. Setiawan, Oktavia Sulistina, Habiddin Habiddin, Rucira Pavita
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引用次数: 1

摘要

在2019冠状病毒病大流行期间,学习是在线完成的。许多学生在进行在线学习时遇到困难,学习成绩下降。高中阶段使用的反应速率实习学习媒介还不能代表宏观、亚微观和符号化学概念,也没有适应在线学习。使用基于机器人的学习媒体,可以应用多种化学表征,以便学生在反应速率实习中理解概念。使用基于android的学习媒体来支持学习过程。基于反应速率实习概念开发基于android的学习媒体的目的是生产基于android的学习媒体并确定其可行性。使用的开发模型是Thiagarajan等人的4-D模型。该产品是以基于机器人的高中生反应速率实习学习媒体的形式开发的。验证结果表明,该模块达到了88.8%的合格率,是非常可行的。该模块的可读性测试结果达到了84.5%,因此基于此评估,该模块非常适合学生在课堂上作为学习资源和学习过程使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pengembangan Media Pembelajaran Berbasis Android Untuk Memfasilitasi Kebutuhan Pembelajaran Multiple Representation
During the Covid-19 pandemic, learning is done online. Many students experience difficulties and decreased learning achievement while carrying out online learning. The reaction rate practicum learning media used at the high school level does not yet represent macroscopic, submicroscopic, and symbolic chemical concepts and has not been adapted to online learning. Multiple chemical representations can be applied using android-based learning media so that students are expected to understand the concepts in the reaction rate practicum. Android-based learning media is used to support the learning process. The purpose of developing android-based learning media on the reaction rate practicum concept is to produce android-based learning media and determine its feasibility. The development model used is the 4-D model by Thiagarajan, et al. The product developed in the form of an android-based reaction rate practicum learning media for students at senior high school. Based on the validation results indicate that the module is very feasible to use by meeting the percentage of 88.8%. The results of the readability test on the module obtained a percentage of 84.5%, so based on this assessment the module is very suitable for students to use as a learning resource and learning process in the classroom.
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