{"title":"一种新的二维动画静态描述和输入技术","authors":"Shin Takahashi, Yoshikazu Kato, Etsuya Shibayama","doi":"10.1109/VLHCC.2005.8","DOIUrl":null,"url":null,"abstract":"This paper describes an extension of our previous technique for making 2D animation by drawing effect lines, which is a popular technique that represents motions and emotions in cartoons. It incorporates multi-step effect lines in one keyframe and constraints on the motions of objects. The new features improve the user's expressive power for specifying 2D animation interactively.","PeriodicalId":241986,"journal":{"name":"2005 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC'05)","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-09-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"A new static depiction and input technique for 2D animation\",\"authors\":\"Shin Takahashi, Yoshikazu Kato, Etsuya Shibayama\",\"doi\":\"10.1109/VLHCC.2005.8\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper describes an extension of our previous technique for making 2D animation by drawing effect lines, which is a popular technique that represents motions and emotions in cartoons. It incorporates multi-step effect lines in one keyframe and constraints on the motions of objects. The new features improve the user's expressive power for specifying 2D animation interactively.\",\"PeriodicalId\":241986,\"journal\":{\"name\":\"2005 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC'05)\",\"volume\":\"16 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2005-09-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2005 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC'05)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VLHCC.2005.8\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2005 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC'05)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VLHCC.2005.8","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A new static depiction and input technique for 2D animation
This paper describes an extension of our previous technique for making 2D animation by drawing effect lines, which is a popular technique that represents motions and emotions in cartoons. It incorporates multi-step effect lines in one keyframe and constraints on the motions of objects. The new features improve the user's expressive power for specifying 2D animation interactively.