研究非触摸界面中的用户化身如何影响感知认知负荷和双手交互

V. Gentile, S. Sorce, A. Malizia, Fabrizio Milazzo, A. Gentile
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引用次数: 10

摘要

近年来,非接触式技术越来越多地用于提供具有手势交互功能的公共展示。这导致了对新颖的视觉界面的需求,旨在解决诸如与用户交流交互性等问题,以及支持即时可用性和“自然”交互。在本文中,我们的研究重点是基于使用空中直接操作的视觉界面。我们的研究旨在评估再现用户动作的Avatar是否以及如何减少交互过程中感知到的认知负荷。此外,我们对阿凡达的出现和在互动过程中使用一只手或两只手之间的关系进行了简要的评估。为此,我们比较了同一界面的两个版本,不同之处在于用户的Avatar是否存在。我们的研究结果表明,化身有助于降低交互过程中感知到的认知工作量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Investigating how user avatar in touchless interfaces affects perceived cognitive load and two-handed interactions
In recent years, touchless-enabling technologies have been more and more adopted for providing public displays with gestural interactivity. This has led to the need for novel visual interfaces aimed at solving issues such as communicating interactivity to users, as well as supporting immediate usability and "natural" interactions. In this paper, we focus our investigation on a visual interface based only on the use of in-air direct manipulations. Our study aims at evaluating whether and how the presence of an Avatar that replays user's movements may decrease the perceived cognitive workload during interactions. Moreover, we conducted a brief evaluation of the relationship between the presence of the Avatar and the use of one or two hands during the interactions. To this end, we compared two versions of the same interface, differing only for the presence/absence of the user's Avatar. Our results showed that the Avatar contributes to lower the perceived cognitive workload during the interactions.
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