主动声呐杂波阵列建模

D. Abraham
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引用次数: 10

摘要

在浅水环境中工作的主动声呐系统经常处理过多的假警报,通常称为杂波,其数量比瑞利分布混响的预期要多。已知杂波概率密度函数以及虚警概率(Pfalpha)取决于散射源、传播条件、声纳系统和信号处理。本文通过K分布的近似来评估声呐阵列处理对杂波统计的影响,其中形状参数(alpha波浪线)与Pfalpha呈反比关系,alpha波浪线的减少代表Pfalpha的增加。当发射波形带宽相对于阵列处理为窄带且传播被限制在直接路径时,发现a可分为阵列处理效应、发射波形效应和杂波源散射效应的产物。阵列效应被发现大致跟随阵列波束宽度,尽管精确的评估是直截了当的阵列波束方向图,对于等间距线阵列,一个渐进的近似被认为是相当准确的,即使是中等大小的阵列。正如预期的那样,倾向于增加波束宽度的阵列设计或处理(例如,减小阵列的尺寸或发射波形频率,从宽侧转向线形阵列,或遮蔽阵列以减少旁瓣)被发现会增加α波浪。均匀着色被发现提供了一个实用的,虽然不是精确的,alpha波浪的下界为常见的数组着色函数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Array Modeling of Active Sonar Clutter
Active sonar systems operating in shallow water environments often deal with excessive false alarms, generically referred to as clutter, that are more numerous than expected for Rayleigh distributed reverberation. It is known that the clutter probability density function, and therefore the probability of false alarm (Pfalpha), depends on the scattering sources, propagation conditions, sonar system and signal processing. In this paper the effect of sonar array processing on clutter statistics is evaluated through approximation by the K distribution where the shape parameter (alpha tilde) provides an inverse relationship to Pfalpha with decreases in alpha tilde representing an increase in Pfalpha. When the transmit waveform bandwidth is narrowband with respect to the array processing and propagation is restricted to the direct path, a was found to be separable into the product of an array-processing effect, a transmit-waveform effect, and a clutter-source scattering effect. The array effect was found to coarsely follow the array beamwidth, although precise evaluation is straightforward given the array beampattern and, for an equi-spaced line array, an asymptotic approximation was seen to be quite accurate for even moderate array sizes. As might be expected, array design or processing that tends to increase the beamwidth (e.g., reducing the size of an array or transmit waveform frequency, steering away from broadside to a line array, or shading an array to reduce sidelobes) was found to increase alpha tilde. Uniform shading was found to provide a practical, though not exact, lower bound on alpha tilde for common array shading functions.
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