程式化的阴影

Christopher DeCoro, Forrester Cole, Adam Finkelstein, S. Rusinkiewicz
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引用次数: 41

摘要

虽然许多研究都集中在渲染物理上正确的阴影,但“正确”的阴影往往会显示不必要的细节,分散了场景的主要主题。艺术家们通常喜欢创造性地控制阴影的渲染外观。本文提出了一种算法,基于四个直观的参数——膨胀、亮度、柔软度和抽象度——来控制风格化的阴影,这些参数共同支持广泛的效果。该算法主要在图像空间中工作,可以很容易地合并到现有的渲染管道中,并且不依赖于场景几何或阴影确定方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Stylized shadows
While much research has focused on rendering physically-correct shadows, a "correct" shadow often exhibits unnecessary detail that distracts from the primary subject of the scene. Artists often prefer to have creative control over the rendered appearance of the shadow. This paper presents an algorithm offering control over stylized shadows, based on four intuitive parameters - inflation, brightness, softness, and abstraction - that together support a broad range of effects. The algorithm, which works largely in image space, can easily be incorporated into existing rendering pipelines, and is independent of scene geometry or shadow determination method.
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