计算密集型和噪声任务:双陆棋的协同进化学习和时间差异学习

P. Darwen
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引用次数: 20

摘要

最困难但最现实的学习任务是嘈杂和计算密集的。本文研究了在给定的解表示下,协同进化学习如何以最少的计算时间获得最高的能力。利用一组双陆棋策略,本文探讨了使计算成本合理的方法。与Gerald Tasauro用于时间差异学习创造Backgammon策略“Pubeval”的简单架构相同,共同进化学习在这里创造了一个更优秀的玩家。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Computationally intensive and noisy tasks: co-evolutionary learning and temporal difference learning on Backgammon
The most difficult but realistic learning tasks are both noisy and computationally intensive. This paper investigates how, for a given solution representation, co-evolutionary learning can achieve the highest ability from the least computation time. Using a population of Backgammon strategies, this paper examines ways to make computational costs reasonable. With the same simple architecture Gerald Tasauro used for temporal difference learning to create the Backgammon strategy "Pubeval", co-evolutionary learning here creates a better player.
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