{"title":"在VR环境中使用头戴式显示器与大型地图进行交互","authors":"I. Giannopoulos, Andreas Komninos, J. Garofalakis","doi":"10.1145/3098279.3122148","DOIUrl":null,"url":null,"abstract":"Location based services are a common application scenario in mobile and ubiquitous computing use. A typical issue with cartographic applications in this domain is the limited size of the displayed map, which makes interaction and visualization a difficult problem to solve. With the increasing popularity of head mounted displays for VR and AR systems, an opportunity is presented for map-based applications to overcome the limitation of the small display size, as the user's information visualization space can extend to his entire surroundings. In this paper we present a preliminary investigation into how interaction with such very large display maps can take place, using a virtual reality headset as the sole input and interaction method.","PeriodicalId":120153,"journal":{"name":"Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2017-09-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Interacting with large maps using HMDs in VR settings\",\"authors\":\"I. Giannopoulos, Andreas Komninos, J. Garofalakis\",\"doi\":\"10.1145/3098279.3122148\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Location based services are a common application scenario in mobile and ubiquitous computing use. A typical issue with cartographic applications in this domain is the limited size of the displayed map, which makes interaction and visualization a difficult problem to solve. With the increasing popularity of head mounted displays for VR and AR systems, an opportunity is presented for map-based applications to overcome the limitation of the small display size, as the user's information visualization space can extend to his entire surroundings. In this paper we present a preliminary investigation into how interaction with such very large display maps can take place, using a virtual reality headset as the sole input and interaction method.\",\"PeriodicalId\":120153,\"journal\":{\"name\":\"Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-09-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3098279.3122148\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3098279.3122148","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Interacting with large maps using HMDs in VR settings
Location based services are a common application scenario in mobile and ubiquitous computing use. A typical issue with cartographic applications in this domain is the limited size of the displayed map, which makes interaction and visualization a difficult problem to solve. With the increasing popularity of head mounted displays for VR and AR systems, an opportunity is presented for map-based applications to overcome the limitation of the small display size, as the user's information visualization space can extend to his entire surroundings. In this paper we present a preliminary investigation into how interaction with such very large display maps can take place, using a virtual reality headset as the sole input and interaction method.