使用社区生成器设计门户和社区

Norbert Fröschle
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引用次数: 1

摘要

在Rheingold(1993)的意义上,虚拟社区是一群人通过信息技术,通常是互联网,而不是面对面地进行交流或互动。虚拟社区的概念和现象,计算机网络中人们如何在私人封闭、公共开放或半公共空间中聚集的基因DNA,为商业实践提供了丰富的背景。哈格尔和阿姆斯特朗(1997)在《净收益:通过虚拟社区拓展市场》一书中概述了门户网站背后社区的商业应用,包括越来越多的社区内容、忠诚度和客户关系、成员简介和交易。此外,Participate.com事后测量了虚拟社区的好处,并得出了有益的结果(Cothrel, 2000)。在此基础上,德国弗劳恩霍夫研究所为“互联网商业社区”制定了一个共同的定义(布林格,2002年,第25页)。互联网商业社区是为员工、客户和商业伙伴提供专业关系管理的经济网络。基本原则是成员资格;这样就可以为特定的用户和用户组定制服务。注册后,非会员获得一个用户帐户,这有助于保护社区访问权限,读取权限,写/更改权限或计费。在登录期间,会员被要求输入用户名和个人密码;随后,将这些数据与现有用户帐户的数据进行比较。登录的目的是识别会员,并允许创建更接近的用户档案;当前成员档案是每个互联网社区的基础。舒伯特(2000)指定了九种不同类型的概况:用于识别的配置文件(用户名、角色、联系信息)、系统配置文件(用户id、权限和操作)、会话配置文件(访问路径、点击流)、社会经济配置文件(年龄、性别、爱好)、偏好配置文件(用户偏好)、交互配置文件(日志记录数据)、子社区配置文件(偏好匹配)、基于特定案例的配置文件(提供预先配置的机会)和交易配置文件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing a Portal and Community with the Community Generator
A virtual community is, in the sense of Rheingold (1993), a group of people communicating or interacting with each other by means of information technologies, typically the Internet, rather than face to face. The idea and phenomenon of virtual communities, the genetic DNA of how computer networks are populated by people—in private-closed, public-open or semi-public spaces—offer a rich background for business practice. Hagel and Armstrong (1997) outlined the commercial application of communities behind Web portals with a growing number of community-contents, loyalty and customer relationships, member-profiles and transactions in “Net Gain: Expanding Markets through Virtual Communities.” Additionally, Participate.com ex-post measured the benefits of virtual communities with instructive results (Cothrel, 2000). On this basis Fraunhofer-Institute, in Germany, developed a common definition for “Internet business communities” (Bullinger, 2002, p. 25). Internet business communities are economic networks for professional relationship management of employees, customers and business partners. The essential principle is a membership; on that condition services for specific users and user groups can be customized. After the registration, non-members get a user account, which conduces to protect the community-access, read permission, write/change permission, or billing. During the login members are asked for their username and their personal password; subsequently the data is compared to the data of the existing user account. The purpose of the login is to identify the member and also permits to create closer user profiles; current member profiles are the basis of every Internet community. Schubert (2000) specifies nine different types of profiles: profiles for identification (username, role, contact information), system profiles (User-ID, rights and operations), session profiles (access paths, click streams), socio-economic profiles (age, gender, hobbies), preference profiles (user preferences), profiles for interaction (logfiled data), subcommunity profiles (matching of preferences), profiles based on a specific case (provision of preconfigured opportunities) and transaction profiles.
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