{"title":"利用人工智能和物联网提高学习效率的智能锁系统","authors":"Ivy Chen, Ang Li","doi":"10.5121/csit.2022.121204","DOIUrl":null,"url":null,"abstract":"According to recent statistics, 75.4% of people with access to the internet are addicted to their phones. 78 percent of teenagers check their mobile devices at least hourly [2]. The purpose of this paper is to propose a tool that lowers users’ dependence on their electronic devices. The tool named Phone Cage is created with the aim of locking electronic device for a set period of time. The application involves the user setting a specific mobile application for a specified amount of time. The phone cage provides the user a display countdown of the remaining time frame through which the locked application is inaccessible. The app provides access only when the set timer reaches the zero mark. This tool is created using Tinker cad, 3D- printer, Thunkable, Firebase console, and Raspberry Pi Zero. This will act as perfect remedy for individuals with addiction to their phones. It will also be a way for parents to control their children’s use of mobile phones. Therefore, noting that a significant number of people lack selfcontrol when it comes to cell phone usage, the cage will be of great help. The project will therefore have great impact to the community by allowing families to spend more time together and not on their phones. It will also help adults place more focus on their jobs and not on their phones.","PeriodicalId":174755,"journal":{"name":"Artificial Intelligence and Machine Learning","volume":"47 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-07-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"An Intelligent Lock System to Improve Learning Efficiency using Artificial Intelligence and Internet of Things\",\"authors\":\"Ivy Chen, Ang Li\",\"doi\":\"10.5121/csit.2022.121204\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"According to recent statistics, 75.4% of people with access to the internet are addicted to their phones. 78 percent of teenagers check their mobile devices at least hourly [2]. The purpose of this paper is to propose a tool that lowers users’ dependence on their electronic devices. The tool named Phone Cage is created with the aim of locking electronic device for a set period of time. The application involves the user setting a specific mobile application for a specified amount of time. The phone cage provides the user a display countdown of the remaining time frame through which the locked application is inaccessible. The app provides access only when the set timer reaches the zero mark. This tool is created using Tinker cad, 3D- printer, Thunkable, Firebase console, and Raspberry Pi Zero. This will act as perfect remedy for individuals with addiction to their phones. It will also be a way for parents to control their children’s use of mobile phones. Therefore, noting that a significant number of people lack selfcontrol when it comes to cell phone usage, the cage will be of great help. The project will therefore have great impact to the community by allowing families to spend more time together and not on their phones. It will also help adults place more focus on their jobs and not on their phones.\",\"PeriodicalId\":174755,\"journal\":{\"name\":\"Artificial Intelligence and Machine Learning\",\"volume\":\"47 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-07-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Artificial Intelligence and Machine Learning\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.5121/csit.2022.121204\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Artificial Intelligence and Machine Learning","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5121/csit.2022.121204","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
根据最近的统计数据,75.4%的人上网对手机上瘾。78%的青少年至少每小时查看一次移动设备[2]。本文的目的是提出一种降低用户对电子设备依赖的工具。这款名为“手机笼”的工具旨在将电子设备锁定一段时间。该应用程序涉及用户为指定的时间量设置特定的移动应用程序。电话笼向用户提供剩余时间范围的显示倒计时,通过该时间范围锁定的应用程序是不可访问的。只有当设定的计时器达到零时,应用程序才提供访问权限。这个工具是使用Tinker cad, 3D打印机,Thunkable, Firebase控制台和Raspberry Pi Zero创建的。对于沉迷于手机的人来说,这将是一种完美的治疗方法。这也是父母控制孩子使用手机的一种方式。因此,注意到相当多的人在使用手机时缺乏自制力,这个笼子将会有很大的帮助。因此,该项目将对社区产生巨大影响,让家人有更多的时间在一起,而不是在玩手机。它还将帮助成年人把更多的注意力放在工作上,而不是手机上。
An Intelligent Lock System to Improve Learning Efficiency using Artificial Intelligence and Internet of Things
According to recent statistics, 75.4% of people with access to the internet are addicted to their phones. 78 percent of teenagers check their mobile devices at least hourly [2]. The purpose of this paper is to propose a tool that lowers users’ dependence on their electronic devices. The tool named Phone Cage is created with the aim of locking electronic device for a set period of time. The application involves the user setting a specific mobile application for a specified amount of time. The phone cage provides the user a display countdown of the remaining time frame through which the locked application is inaccessible. The app provides access only when the set timer reaches the zero mark. This tool is created using Tinker cad, 3D- printer, Thunkable, Firebase console, and Raspberry Pi Zero. This will act as perfect remedy for individuals with addiction to their phones. It will also be a way for parents to control their children’s use of mobile phones. Therefore, noting that a significant number of people lack selfcontrol when it comes to cell phone usage, the cage will be of great help. The project will therefore have great impact to the community by allowing families to spend more time together and not on their phones. It will also help adults place more focus on their jobs and not on their phones.