面向8K 360°VR平铺流媒体服务的分布式视频转码系统

Yong-Hwan Kim, Jingang Huh, Jinwoo Jeong
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引用次数: 6

摘要

由于解码复杂性和消费者设备受限的公共互联网带宽的限制,分辨率为8K及以上的360°虚拟现实(VR)服务是一项具有挑战性的任务。此外,由于带宽的限制,一般的流媒体服务器无法为许多客户端提供这些大分辨率视频流。在本文中,我们提出了一种分布式视频转码系统,用于实现8K 360°VR视频的视口自适应流,即平铺流。该系统由多个运动约束的高效视频编码(HEVC)编码器、基于Hadoop/ spark的分布式计算平台、轻量级比特流拼接器和双HEVC解码器组成。实验结果表明,分别以8×8块分割的8K 360°视频平均编码速度为99 fps, 4×4块拼接速度为9585 fps。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Distributed Video Transcoding System for 8K 360° VR Tiled Streaming Service
360° Virtual Reality (VR) services with resolutions of 8K and beyond are a challenging task due to limits of both decoding complexity and constrained public internet bandwidth of consumer devices. Also, general streaming servers cannot service these large-resolution video streams to many clients because of bandwidth limitation. In this paper, we propose a distributed video transcoding system for achieving viewport adaptive streaming, which is known as tiled streaming, of 8K 360° VR video. The proposed system consists of many motion-constrained High Efficiency Video Coding (HEVC) encoders, a Hadoop/Spark-based distributed computing platform, light-weight bitstream stitcher, and dual HEVC decoders. Experimental results show that 8K 360° videos which are split by 8×8 tiles, respectively, can be encoded at 99 fps, and 4×4 tiles are stitched at 9,585 fps, on average.
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