探索导航工具设计对虚拟环境导航和重游体验的影响

Chengsi Yi, Yi-Chieh Lee
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引用次数: 0

摘要

有效的导航工具对于穿越空间模糊的虚拟环境至关重要。导航工具还应该提示当前环境的空间知识的获得,这支持以后的重新访问。结合地标路线测量理论和路径整合理论,设计了一种包含多条导航线路的动态线路导航工具。我们在多层模糊环境中对基于地图的导航工具进行了检查。我们的结果表明,动态线导航工具优于地图导航工具,完成时间更短,报告的用户体验更好,同时在以后的无辅助访问中执行与地图相同的操作。此外,我们发现即使在没有地标的环境中,被试也更倾向于用顺序地标来编码目标位置。这一发现表明,当与基于计算机的实验平台交互时,这种偏好可能源于最小的身体感官,这表明未来的虚拟导航设计应该考虑补偿身体信息的缺乏或支持空间信息的顺序编码偏好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exploring the Effect of Navigation Tool Design on Virtual Environment’s Navigation and Revisiting Experience
An effective navigation tool is critical for traversing a spatially ambiguous virtual environment. The navigation tool should also prompt the gain of spatial knowledge of the current environment, which supports the later revisit. Regarding the landmark-route-survey theory and path integration theory, we designed a dynamic-lines navigation tool incorporating multiple navigation lines. We examined it in a multi-floor ambiguous environment against a map-based navigation tool. Our results show that the dynamic-lines navigation tool outperformed the map navigation tool with less completion time and better user experience reported while performing the same as the map in later unassisted revisits. Besides, we found that subjects were more prone to encode goal positions with sequential landmarks even in a landmark-less environment. This finding implies that such preference might result from minimal bodily sensories when interacting with a computer-based experiment platform, suggesting that future virtual-navigation design should consider either compensating for the lack of bodily information or supporting the sequential encoding preference of spatial information.
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