基于减小位深图像的增强现实和虚拟现实瞳孔检测

Gernot Fiala, Zhenyu Ye, C. Steger
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引用次数: 2

摘要

对于未来的增强现实(AR)和虚拟现实(VR)应用,将使用几种不同类型的传感器。这些传感器,举几个例子,用于手势识别,头部姿势跟踪和瞳孔跟踪。所有这些传感器将数据发送到主机平台,主机平台必须对数据进行实时处理。这需要高处理能力,从而导致更高的能耗。为了降低能耗,必须对图像处理系统进行优化。本文研究了AR/VR应用中基于减小位深图像的瞳孔检测。结果表明,将位深降低到3位或2位的图像可以用于瞳孔检测,且平均检测率几乎相同。减小图像的位深度可以减少内存占用,从而可以为未来的图像传感器执行传感器内处理,并为未来的传感器内处理架构提供基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Pupil Detection for Augmented and Virtual Reality based on Images with Reduced Bit Depths
For future augmented reality (AR) and virtual reality (VR) applications, several different kinds of sensors will be used. These sensors, to give some examples, are used for gesture recognition, head pose tracking and pupil tracking. All these sensors send data to a host platform, where the data must be processed in real-time. This requires high processing power which leads to higher energy consumption. To lower the energy consumption, optimizations of the image processing system are necessary. This paper investigates pupil detection for AR/VR applications based on images with reduced bit depths. It shows that images with reduced bit depths even down to 3 or 2 bits can be used for pupil detection, with almost the same average detection rate. Reduced bit depths of an image reduces the memory foot-print, which allows to perform in-sensor processing for future image sensors and provides the foundation for future in-sensor processing architectures.
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