自动实例化分层组织的对象

R. Schultz, Heidrun Schumann
{"title":"自动实例化分层组织的对象","authors":"R. Schultz, Heidrun Schumann","doi":"10.1109/SCCG.2001.945338","DOIUrl":null,"url":null,"abstract":"Instancing is an approved concept to save space for the storage of three dimensional scenes. The authors propose an algorithm to automatically create instances from objects that are organized in a hierarchical scene graph. They present a definition of instancing and derive an algorithm from that. The authors also discuss results of tests done with their implementation of the algorithm and give options for further development.","PeriodicalId":331436,"journal":{"name":"Proceedings Spring Conference on Computer Graphics","volume":"22 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2001-04-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Automatic instancing of hierarchically organized objects\",\"authors\":\"R. Schultz, Heidrun Schumann\",\"doi\":\"10.1109/SCCG.2001.945338\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Instancing is an approved concept to save space for the storage of three dimensional scenes. The authors propose an algorithm to automatically create instances from objects that are organized in a hierarchical scene graph. They present a definition of instancing and derive an algorithm from that. The authors also discuss results of tests done with their implementation of the algorithm and give options for further development.\",\"PeriodicalId\":331436,\"journal\":{\"name\":\"Proceedings Spring Conference on Computer Graphics\",\"volume\":\"22 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2001-04-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Spring Conference on Computer Graphics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SCCG.2001.945338\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Spring Conference on Computer Graphics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SCCG.2001.945338","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

摘要

实例化是一种被认可的概念,可以节省存储三维场景的空间。作者提出了一种从分层场景图中组织的对象中自动创建实例的算法。他们给出了实例化的定义,并从中推导出一个算法。作者还讨论了用算法实现的测试结果,并给出了进一步开发的选项。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Automatic instancing of hierarchically organized objects
Instancing is an approved concept to save space for the storage of three dimensional scenes. The authors propose an algorithm to automatically create instances from objects that are organized in a hierarchical scene graph. They present a definition of instancing and derive an algorithm from that. The authors also discuss results of tests done with their implementation of the algorithm and give options for further development.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信