MoCHA:设计游戏来监测老年痴呆症风险的认知健康

Ilya Farber, Karl C. Fua, Swati Gupta, D. Pautler
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引用次数: 2

摘要

MoCHA(使用app监测认知健康)是一套基于平板电脑的游戏,旨在为有患阿尔茨海默病风险的老年人提供方便、低压力、负担得起的认知健康监测。通过游戏玩法进行心理测量带来了独特的游戏设计挑战,在为可能存在认知障碍的非玩家老年人设计游戏时,还需要考虑其他因素。在本文中,我们将简要描述MoCHA系统,确定关键设计挑战,并展示游戏的特定功能如何应对这些挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
MoCHA: Designing Games to Monitor Cognitive Health in Elders at Risk for Alzheimer's Disease
MoCHA (Monitoring Cognitive Health using Apps) is a set of tablet-based games designed to provide convenient, low-stress, affordable monitoring of cognitive health for elders at risk of developing Alzheimer's disease. Conducting psychological measurement via gameplay poses unique game-design challenges, and there are additional factors to consider when designing games for non-gamer elders who may be, or become, cognitively impaired. In this paper we briefly describe the MoCHA system, identify key design challenges, and show how specific features of the game contribute to meeting these challenges.
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