生成无短周期的随机网络

M. Bayati, A. Montanari, A. Saberi
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引用次数: 2

摘要

随机图生成是研究大型复杂网络的重要工具。尽管有大量的随机图模型,但是用应用程序驱动的约束构造模型却很少被理解。为了推进这一领域的最新技术,我们将重点放在没有短周期的随机图上,作为一种程式化的图族,并提出随机生成它们的RandGraph算法。对于任意常数k,当m=O(n^{1+1/[2k(k+3)]})时,RandGraph使用O(n^2m)次运算生成一个具有n个顶点,m条边,且不存在长度不超过k的循环的渐近一致随机图。我们还描述了有限n值的近似误差。据我们所知,这是该问题的第一个多项式时间算法。RandGraph的工作原理是依次向一个有n个顶点的空图添加$m$条边。最近,这种顺序算法在随机抽样问题上取得了成功。我们对这一研究的主要贡献包括在算法的每一步引入一种新的方法来依次逼近边缘特定概率,并提供一种新的方法来分析这种算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Generating Random Networks Without Short Cycles
Random graph generation is an important tool for studying large complex networks. Despite abundance of random graph models, constructing models with application-driven constraints is poorly understood. In order to advance state-of-the-art in this area, we focus on random graphs without short cycles as a stylized family of graphs, and propose the RandGraph algorithm for randomly generating them. For any constant k, when m=O(n^{1+1/[2k(k+3)]}), RandGraph generates an asymptotically uniform random graph with n vertices, m edges, and no cycle of length at most k using O(n^2m) operations. We also characterize the approximation error for finite values of n. To the best of our knowledge, this is the first polynomial-time algorithm for the problem. RandGraph works by sequentially adding $m$ edges to an empty graph with n vertices. Recently, such sequential algorithms have been successful for random sampling problems. Our main contributions to this line of research includes introducing a new approach for sequentially approximating edge-specific probabilities at each step of the algorithm, and providing a new method for analyzing such algorithms.
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