{"title":"盗梦空间:一个虚拟现实的创造性编码环境,在虚拟现实中","authors":"Michael H. Fischer","doi":"10.1145/2993369.2996354","DOIUrl":null,"url":null,"abstract":"In this paper we build and evaluate a live-programming system for digital artists to create artwork within a virtual reality environment. Using the large display space that virtual reality provides, we develop an interaction for artists to see parallel evaluations of their art. A study of the system with ten participants demonstrated that parallel editing and execution is accessible to designers and that designers can leverage these techniques to survey more options faster.","PeriodicalId":396801,"journal":{"name":"Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology","volume":"163 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-11-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Inception: a creative coding environment for virtual reality, in virtual reality\",\"authors\":\"Michael H. Fischer\",\"doi\":\"10.1145/2993369.2996354\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper we build and evaluate a live-programming system for digital artists to create artwork within a virtual reality environment. Using the large display space that virtual reality provides, we develop an interaction for artists to see parallel evaluations of their art. A study of the system with ten participants demonstrated that parallel editing and execution is accessible to designers and that designers can leverage these techniques to survey more options faster.\",\"PeriodicalId\":396801,\"journal\":{\"name\":\"Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology\",\"volume\":\"163 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-11-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2993369.2996354\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2993369.2996354","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Inception: a creative coding environment for virtual reality, in virtual reality
In this paper we build and evaluate a live-programming system for digital artists to create artwork within a virtual reality environment. Using the large display space that virtual reality provides, we develop an interaction for artists to see parallel evaluations of their art. A study of the system with ten participants demonstrated that parallel editing and execution is accessible to designers and that designers can leverage these techniques to survey more options faster.