CHER-ish:一个基于草图和图像的文化遗址三维呈现和记录系统

Victoria Rudakova, N. Lin, Natallia Trayan, T. M. Sezgin, Julie Dorsey, H. Rushmeier
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引用次数: 5

摘要

我们提出了一份关于基于草图和图像的软件的工作进展报告,该软件被称为“CHER-ish”,旨在帮助理解与3D空间中遗址相关的文化遗产数据。该软件是基于之前在概念建筑设计的3D草图领域所做的工作,即该系统允许用户通过位于3D空间虚拟平面中的一组笔画来可视化城市结构。为了解释和推断给定文化遗址的结构,我们使用了场地照片和平面图等混合数据,然后我们允许用户手动定位可用的照片及其在3D空间中相应的相机位置。将照片的相机位置放置在3D中,用户通过stokes和其他简单的2D几何实体来定义场景的3D结构。我们介绍了主要的系统组件:虚拟平面(画布)、2D实体(笔画、线段、照片、多边形),并提供了允许用户在系统内与它们交互以创建场景表示的方法描述。最后,我们演示了该系统在两个不同数据集上的使用:来自Dura-Europos的照片和图纸集合,以及来自Horace Walpole的草莓山别墅的图纸和平面图。•以人为本的计算→科学可视化;信息可视化;•应用计算→考古学;计算机辅助设计;
本文章由计算机程序翻译,如有差异,请以英文原文为准。
CHER-ish: A Sketch- and Image-based System for 3D Representation and Documentation of Cultural Heritage Sites
We present a work-in-progress report on a sketchand image-based software called “CHER-ish” designed to help make sense of the cultural heritage data associated with sites within 3D space. The software is based on the previous work done in the domain of 3D sketching for conceptual architectural design, i.e., the system which allows user to visualize urban structures by a set of strokes located in virtual planes in 3D space. In order to interpret and infer the structure of a given cultural heritage site, we use a mix of data such as site photographs and floor plans, and then we allow user to manually locate the available photographs and their corresponding camera positions within 3D space. With the photographs’ camera positions placed in 3D, the user defines a scene’s 3D structure by the means of stokes and other simple 2D geometric entities. We introduce the main system components: virtual planes (canvases), 2D entities (strokes, line segments, photos, polygons) and provide a description of the methods that allow the user to interact with them within the system to create a scene representation. Finally, we demonstrate the usage of the system on two different data sets: a collection of photographs and drawings from Dura-Europos, and drawings and plans from Horace Walpole’s Strawberry Hill villa. CCS Concepts •Human-centered computing → Scientific visualization; Information visualization; •Applied computing → Archaeology; Computer-aided design;
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