使用平面假设的城市区域三维建模

Salim Sirtkaya, Aydin Alatan
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引用次数: 0

摘要

本文提出了一种利用运动单目相机图像进行城市环境三维映射的有效平面假设匹配技术。该算法基于这样的假设:城市环境通常由具有平面立面的建筑物组成,这些立面被放置在重力方向上。利用经典的Structure from Motion技术获得图像场景的稀疏三维点云,然后对这些三维点在重力方向上的投影得到的二维点集进行迭代霍夫变换,得到平面假设。在将图像与平面假设匹配时,首选超像素而不是像素。超像素使用它们的3D点关联分配给平面假设。结果表明,利用平面斑块成功构建了密集的城市场景深度图。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
3D modeling of urban areas using plane hypotheses
This paper proposes an efficient plane hypothesis matching technique for 3D mapping of urban environments using images obtained from a moving monocular camera. The algorithm is based on the assumption that urban environments are generally composed of buildings that have planar facades, and these facades are placed in the direction of gravity. A sparse 3D point cloud of the imaged scene is obtained using the classical Structure from Motion technique, and then the plane hypotheses are obtained by running an iterative Hough Transform on the 2D point set that is obtained from the projection of these 3D points in the direction of gravity. Superpixels are preferred instead of pixels for matching the image to the plane hypotheses. The superpixels are assigned to the plane hypotheses using their 3D point associations. As a result, a dense depth map of the urban scene is constructed successfully by means of the planar patches.
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