通过并行和抽象提高网络仿真的可伸缩性

C. Kiddle, R. Simmonds, B. Unger
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引用次数: 16

摘要

网络仿真的一种方法是使用实时网络模拟器模拟虚拟网络,并提供一个I/O接口,使真实主机和虚拟网络之间能够进行交互。这允许在受控和可重复的环境中测试真实的协议和应用程序。为了反映像Internet这样的大型网络的情况,重要的是仿真环境是可伸缩的。本文研究了通过使用并行离散事件仿真和仿真抽象实现的虚拟网络可扩展性的改进。仅使用并行仿真技术,在由大约20,000个节点组成的网络模型上,在128个处理器上实现了每秒近5000万个数据包传输的实时仿真性能。采用并行仿真和抽象技术,在128个处理器上实现了每秒近5亿个数据包传输的实时仿真性能,网络模型由大约20万个节点组成。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Improving scalability of network emulation through parallelism and abstraction
One approach to network emulation involves simulating a virtual network with a real-time network simulator and providing an I/O interface that enables interaction between real hosts and the virtual network. This allows real protocols and applications to be tested in a controlled and repeatable environment. To reflect conditions of large networks such as the Internet it is important that the emulation environment be scalable. This paper examines improvements in scalability of the virtual network achieved through the use of parallel discrete event simulation and simulation abstraction. Using just parallel simulation techniques, real-time emulation performance of nearly 50 million packet transmissions per second is achieved on 128 processors for a network model consisting of about 20,000 nodes. Using both parallel simulation and abstraction techniques, real-time emulation performance of nearly 500 million packet transmissions per second is achieved on 128 processors for a network model consisting of about 200,000 nodes.
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