2014年世界杯:在足球场看台上使用模拟进行人群住宿政策评估

Filipe Magri Martarello, Mariana Magri Martarello, Renata Carolina Boneto, W. Camargo, Daniel de Oliveira Mota
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引用次数: 0

摘要

本研究案例应用于体育环境(Grêmio巴西竞技场足球),目的是动态测量球迷在体育场看台上住宿期间花费的时间。用来评估它的指标是占用时间。在这项研究中,考虑了四种不同的露天看台占领场景,以描述将球迷带到座位上的方式。所选场景为:(1)随机进入;(2)由调度员驱动进入;(3)编号座位;(4)用调度员编号座位。使用仿真软件SIMIO构建实验,观察到基于调度程序的策略导致更短的总占用时间。此外,该研究还分析了可能产生差异的因素,如支持大量人口的物理可行性,以及文化方面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
World cup 2014: Crowd accommodation policy evaluation in a soccer stadium bleachers using simulation
This case of study applied to the sports context (Grêmio Arena Soccer in Brazil) has the objective to measure dynamically the time spent during the accommodation of fans in a stadium bleacher. The metric used to evaluate it was the occupation time. In this study it was considered four different occupation scenarios of the bleachers characterizing ways to drive fans to their seats. The selected scenarios were: (1) random entry, (2) entry driven by a dispatchers, (3) numbered seats; (4) numbered seats with dispatcher. Building experiments using the simulation software SIMIO it was observed that the policy based on the dispatcher results in a shorter total occupation time. Additionally, the research analyzed factors that could make difference, such as physical feasibility to support the large number of people, as well as cultural aspects.
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