面向事件并行仿真的GPU加速三阶段执行模型

Xiaosong Li, Wentong Cai, S. Turner
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引用次数: 12

摘要

本文介绍了事件并行离散事件仿真(DES)的概念及其在GPU平台上的实现。受典型的空间并行DES和时间并行DES的启发,GPU上的事件并行方法使用每个线程处理N个事件中的一个,其中N为事件总数。通过利用GPU线程的高并行性,这种方法实现了更大的加速。在执行事件并行方法时采用GPU架构,以充分利用GPU海量线程所提供的并行处理能力。提出了一种由事件生成、事件排序和事件处理并行组成的三阶段执行模型。这种执行模型实现了很好的加速。与CPU上的事件调度方法相比,在我们的案例研究中,我们实现了高达22.80的加速。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
GPU accelerated three-stage execution model for event-parallel simulation
This paper introduces the concept of event-parallel discrete event simulation (DES) and its corresponding implementation on the GPU platform. Inspired by the typical spatial-parallel DES and time-parallel DES, the event-parallel approach on GPU uses each thread to process one of the N events, where N is the total number of events. By taking advantage of the high parallelism of GPU threads, this approach achieves greater speedup. The GPU architecture is adopted in the execution of the event-parallel approach, so as to take advantage of the parallel processing capability provided by the massively large number of GPU threads. A three-stage execution model composing of generating events, sorting events and processing events in parallel is proposed. This execution model achieves good speedup. Compared with the event scheduling approach on CPU, we achieve up to 22.80 speedup in our case study.
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