[海报]使用平面分割与漫射照明增强与镜面组件检索光源位置

Paul-Emile Buteau, H. Saito
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引用次数: 7

摘要

提出了一种基于三维重建的室内真实场景点光源多位置检索方法。该方法利用场景重构网格分割检测到的平面上的光照。我们也可以提供一个不受镜面高光影响的估计,而是使用这个组件来改进最终的估计。这允许在整个场景中一致的重新照明,以达到增强现实的目的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
[POSTER] Retrieving Lights Positions Using Plane Segmentation with Diffuse Illumination Reinforced with Specular Component
We present a novel method to retrieve multiple positions of point lights in real indoor scenes based on a 3D reconstruction. This method takes advantage of illumination over planes detected using a segmentation of the reconstructed mesh of the scene. We can also provide an estimation without suffering from the presence of specular highlights but rather use this component to refine the final estimation. This allows consistent relighting throughout the entire scene for aumented reality purposes.
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