Xuyang Wang, Yangdong Deng, Guiju Zhang, Zhihua Wang
{"title":"近眼光场显示的明显分辨率增强","authors":"Xuyang Wang, Yangdong Deng, Guiju Zhang, Zhihua Wang","doi":"10.1145/2818427.2818441","DOIUrl":null,"url":null,"abstract":"Light field 3-D displays enable stereoscopic visual experience by simultaneously delivering multiple images corresponding to varying viewpoints to a viewer. When used in a near-eye wearable display setup, the light field display is able to offer a richer set of depth cues than the conventional binocular parallax based 3-D displays. The problem, however, is that the multi-view rendering on a single display inevitably leads to a reduced resolution that can be perceived. In this work, we propose a novel ray tracing based resolution enhancement framework for light field displays. In our approach, the multi-view light field is rendered with a ray-tracing engine, while the enhancement of the apparent resolution is achieved by generating a sequence of specifically designed images for each frame and displaying the images at a higher refreshing rate. The synthesis of the images is aimed to create the same visual perception results a high-resolution image does. By shooting several rays toward each pixel in a manner similar to anti-aliasing, the synthesis process can be seamlessly integrated into a ray tracing flow. The proposed algorithm was implemented on a near-eye light field display system. Experimental results as well as theoretic analysis and subjective evaluations proved the effectiveness of the proposed algorithms.","PeriodicalId":328982,"journal":{"name":"SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications","volume":"35 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Apparent resolution enhancement for near-eye light field display\",\"authors\":\"Xuyang Wang, Yangdong Deng, Guiju Zhang, Zhihua Wang\",\"doi\":\"10.1145/2818427.2818441\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Light field 3-D displays enable stereoscopic visual experience by simultaneously delivering multiple images corresponding to varying viewpoints to a viewer. When used in a near-eye wearable display setup, the light field display is able to offer a richer set of depth cues than the conventional binocular parallax based 3-D displays. The problem, however, is that the multi-view rendering on a single display inevitably leads to a reduced resolution that can be perceived. In this work, we propose a novel ray tracing based resolution enhancement framework for light field displays. In our approach, the multi-view light field is rendered with a ray-tracing engine, while the enhancement of the apparent resolution is achieved by generating a sequence of specifically designed images for each frame and displaying the images at a higher refreshing rate. The synthesis of the images is aimed to create the same visual perception results a high-resolution image does. By shooting several rays toward each pixel in a manner similar to anti-aliasing, the synthesis process can be seamlessly integrated into a ray tracing flow. The proposed algorithm was implemented on a near-eye light field display system. Experimental results as well as theoretic analysis and subjective evaluations proved the effectiveness of the proposed algorithms.\",\"PeriodicalId\":328982,\"journal\":{\"name\":\"SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications\",\"volume\":\"35 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-11-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2818427.2818441\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2015 Mobile Graphics and Interactive Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2818427.2818441","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Apparent resolution enhancement for near-eye light field display
Light field 3-D displays enable stereoscopic visual experience by simultaneously delivering multiple images corresponding to varying viewpoints to a viewer. When used in a near-eye wearable display setup, the light field display is able to offer a richer set of depth cues than the conventional binocular parallax based 3-D displays. The problem, however, is that the multi-view rendering on a single display inevitably leads to a reduced resolution that can be perceived. In this work, we propose a novel ray tracing based resolution enhancement framework for light field displays. In our approach, the multi-view light field is rendered with a ray-tracing engine, while the enhancement of the apparent resolution is achieved by generating a sequence of specifically designed images for each frame and displaying the images at a higher refreshing rate. The synthesis of the images is aimed to create the same visual perception results a high-resolution image does. By shooting several rays toward each pixel in a manner similar to anti-aliasing, the synthesis process can be seamlessly integrated into a ray tracing flow. The proposed algorithm was implemented on a near-eye light field display system. Experimental results as well as theoretic analysis and subjective evaluations proved the effectiveness of the proposed algorithms.