基于运动耦合虚拟现实系统的晕动病与感觉冲突理论研究

A. K. T. Ng, L. Chan, H. Lau
{"title":"基于运动耦合虚拟现实系统的晕动病与感觉冲突理论研究","authors":"A. K. T. Ng, L. Chan, H. Lau","doi":"10.1109/VR.2018.8446269","DOIUrl":null,"url":null,"abstract":"Sensory conflict theory attempts to provide the framework of cyber-sickness in virtual reality (VR) systems by the mismatch between visual and vestibular senses. This study examined whether coupling motion sensations to the visual stimulus in a VR setting could reduce the discomfort. A motion-coupled VR system was used. Motion platform provides motion that supplements visual stimulus from the head-mounted display. Participants experience programmed visual and motion yaw rotations while viewing a virtual apartment. Three conditions were tested on how motion and visual stimuli synchronise which each other: purely visual, motion synchronised with visual, and visually-levelled frame of reference. Results showed that providing matching visual-motion stimuli decreased the miserable score (MISC) of cybersickness and increased the joyfulness score (JOSC) of their subjective feeling.","PeriodicalId":355048,"journal":{"name":"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","volume":"273 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"47","resultStr":"{\"title\":\"A Study of Cybersickness and Sensory Conflict Theory Using a Motion-Coupled Virtual Reality System\",\"authors\":\"A. K. T. Ng, L. Chan, H. Lau\",\"doi\":\"10.1109/VR.2018.8446269\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Sensory conflict theory attempts to provide the framework of cyber-sickness in virtual reality (VR) systems by the mismatch between visual and vestibular senses. This study examined whether coupling motion sensations to the visual stimulus in a VR setting could reduce the discomfort. A motion-coupled VR system was used. Motion platform provides motion that supplements visual stimulus from the head-mounted display. Participants experience programmed visual and motion yaw rotations while viewing a virtual apartment. Three conditions were tested on how motion and visual stimuli synchronise which each other: purely visual, motion synchronised with visual, and visually-levelled frame of reference. Results showed that providing matching visual-motion stimuli decreased the miserable score (MISC) of cybersickness and increased the joyfulness score (JOSC) of their subjective feeling.\",\"PeriodicalId\":355048,\"journal\":{\"name\":\"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)\",\"volume\":\"273 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-03-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"47\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VR.2018.8446269\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2018.8446269","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 47

摘要

感官冲突理论试图通过视觉和前庭感官之间的不匹配提供虚拟现实(VR)系统中网络病的框架。这项研究考察了在虚拟现实环境中,将运动感觉与视觉刺激相结合是否可以减少不适。采用运动耦合VR系统。运动平台提供运动,补充头戴式显示器的视觉刺激。参与者在观看虚拟公寓时体验程序化的视觉和运动偏航旋转。在三种情况下测试了运动和视觉刺激是如何相互同步的:纯视觉,运动与视觉同步,以及视觉水平参照系。结果表明,提供匹配的视觉运动刺激降低了晕动病的痛苦得分(MISC),提高了主观感觉的快乐得分(JOSC)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Study of Cybersickness and Sensory Conflict Theory Using a Motion-Coupled Virtual Reality System
Sensory conflict theory attempts to provide the framework of cyber-sickness in virtual reality (VR) systems by the mismatch between visual and vestibular senses. This study examined whether coupling motion sensations to the visual stimulus in a VR setting could reduce the discomfort. A motion-coupled VR system was used. Motion platform provides motion that supplements visual stimulus from the head-mounted display. Participants experience programmed visual and motion yaw rotations while viewing a virtual apartment. Three conditions were tested on how motion and visual stimuli synchronise which each other: purely visual, motion synchronised with visual, and visually-levelled frame of reference. Results showed that providing matching visual-motion stimuli decreased the miserable score (MISC) of cybersickness and increased the joyfulness score (JOSC) of their subjective feeling.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信