时空自适应渲染中基于核的帧插值

Karlis Martins Briedis, Abdelaziz Djelouah, Raphael Ortiz, Mark Meyer, M. Gross, Christopher Schroers
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引用次数: 0

摘要

最近,在渲染内容的帧插值方面取得了令人兴奋的进展。在这种离线渲染设置中,可以以非常低的成本从场景中提取额外的输入,例如反照率和深度,并且当以合适的方式集成时,可以显着提高插值帧的质量。虽然现有的方法已经能够显示出良好的结果,但大多数高质量的插值方法使用合成网络来直接预测颜色。在复杂的场景中,这可能导致不可预测的行为并导致彩色伪影。为了减轻这种情况并增加鲁棒性,我们建议通过预测在图像碎片上操作的空间变化核来估计插值帧。核预测确保了从输入图像到输出的线性映射,并提供了新的机会,例如alpha值的一致和有效的插值或可能存在的许多其他附加通道和渲染通道。此外,我们提出了一种自适应策略,允许预测全部或部分关键帧,这些关键帧应该仅根据镜头的辅助特征用颜色样本渲染。与固定步进方案相比,这种基于内容的时空适应性允许在想要保持一定质量时呈现更少的颜色像素。总的来说,这些贡献带来了更健壮的方法,并进一步显著降低了呈现成本。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Kernel-Based Frame Interpolation for Spatio-Temporally Adaptive Rendering
Recently, there has been exciting progress in frame interpolation for rendered content. In this offline rendering setting, additional inputs, such as albedo and depth, can be extracted from a scene at a very low cost and, when integrated in a suitable fashion, can significantly improve the quality of the interpolated frames. Although existing approaches have been able to show good results, most high-quality interpolation methods use a synthesis network for direct color prediction. In complex scenarios, this can result in unpredictable behavior and lead to color artifacts. To mitigate this and to increase robustness, we propose to estimate the interpolated frame by predicting spatially varying kernels that operate on image splats. Kernel prediction ensures a linear mapping from the input images to the output and enables new opportunities, such as consistent and efficient interpolation of alpha values or many other additional channels and render passes that might exist. Additionally, we present an adaptive strategy that allows predicting full or partial keyframes that should be rendered with color samples solely based on the auxiliary features of a shot. This content-based spatio-temporal adaptivity allows rendering significantly fewer color pixels as compared to a fixed-step scheme when wanting to maintain a certain quality. Overall, these contributions lead to a more robust method and significant further reductions of the rendering costs.
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