诱导手指运动效应

Agata Marta Soccini
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引用次数: 5

摘要

虚拟现实中的身体感是为用户提供令人信服的体验的关键组成部分之一。为了更好地理解这一现象,我们的贡献集中在分析用户对陌生手指运动的运动反应上。我们定量地评估了外来运动的观点(即由外来意志引起的自我化身的运动)诱导了手指姿势的变化,我们称之为诱导手指运动效应。这只会发生在化身的情况下,而在无实体的设置效果消失。这项研究的原理正在作为神经康复的基础进行测试,其基础是在中风后偏瘫患者中诱导运动的概念。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Induced Finger Movements Effect
The Sense of Embodiment in Virtual Reality is one of the key components to provide users with a convincing experience. Our contribution to a better understanding of the phenomenon focuses on the analysis of the motor reaction of the users to an alien finger movement. We assess quantitatively that the view of an alien movement (i.e. a movement of the self-avatar caused by an alien will) induces a finger posture variation, that we refer to as the Induced Finger Movements Effect. This only happens in case of embodiment, while in a disembodied setup the effect disappears. The principle of the investigation is being tested as a base for neuro-rehabilitation, based on the concept of inducing movements in post-stroke hemiplegic patients.
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