利用虚拟现实技术提高脑机接口应用的有效性

Sriram N Rao, S. Prapulla, G. Shobha, Shivani Hariprasad, Maghup Gupta, Sai Aneesh Reddy
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引用次数: 1

摘要

无创脑机接口(BCI)使用来自脑电图(EEG)传感器的数据来训练模型,使用机器学习和模式检测算法来识别某些模式。这些模式对应于对轮椅轮子、键盘或鼠标等执行器的命令。虚拟现实技术(Virtual reality)是一种虚拟环境,用户可以在虚拟环境中对虚拟对象进行控制。BCI生成的命令可以通过合适的接口来控制虚拟对象。Unity 3D软件提供接口和VE。输入采集的非侵入性使得输入容易产生噪声和错误。使用者需要大量的训练才能学会有效地控制轮椅。这项训练是在虚拟现实中进行的,用户可以控制虚拟轮椅。比较了VE训练前后轮椅控制的精度。可以观察到,使用者在VE中经过训练后,可以更准确地控制物理轮椅。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Using virtual reality to boost the effectiveness of brain-computer interface applications
Noninvasive brain-computer interface (BCI) uses data from electroencephalographic (EEG) sensors to train a model using machine learning and pattern detection algorithms to recognize certain patterns. These patterns correspond to a command to an actuator like wheels of a wheelchair, keyboard or mouse. Virtual reality is used to make a virtual environment (VE) where the users can control virtual objects. BCI generated commands can be used to control the virtual objects with a suitable interface. Unity 3D software provides the interface and the VE. The noninvasive nature of input collection makes the input prone to noise and error. The user needs considerable amount of training to learn to control the wheelchair efficiently. This training is done in a VE where the user controls a virtual wheelchair. The accuracy of wheelchair control before and after training in the VE is compared. It is observed that the user can control the physical wheelchair with better accuracy after training in the VE.
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