浮动基于贪婪搜索的子空间聚类

Lingxiao Song, Man Zhang, Qi Li, Zhenan Sun, R. He
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引用次数: 0

摘要

为了减少大规模多媒体数据集聚类的计算时间,人们提出了多种高效的贪心子空间聚类方法。然而,由于贪心算法的固有特性,这些方法只能步进最优,容易陷入局部最优。为了解决这一问题,本文提出了一种基于浮动搜索的贪心子空间聚类策略,称为浮动贪心子空间聚类(FloatGSC)。为了控制复杂度,以贪心的方式添加最近的子空间邻居,并通过在每次迭代中添加新添加的数据点所涉及的正交基来更新子空间。此外,在每次迭代后引入回溯机制,以拒绝之前迭代中选择的错误邻居。大量的运动分割和人脸聚类实验表明,与以往的贪婪子空间聚类方法相比,我们的算法可以在不牺牲大量计算时间的情况下显著提高聚类精度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Float greedy-search-based subspace clustering
Many kinds of efficient greedy subspace clustering methods have been proposed to cut down the computation time in clustering large-scale multimedia datasets. However, these methods are easy to fall into local optimum due to the inherent characteristic of greedy algorithms, which are step-optimal only. To alleviate this problem, this paper proposes a novel greedy subspace clustering strategy based on floating search, called Float Greedy Subspace Clustering (FloatGSC). In order to control the complexity, the nearest subspace neighbor is added in a greedy way, and the subspace is updated by adding an orthogonal basis involved with the newly added data points in each iteration. Besides, a backtracking mechanism is introduced after each iteration to reject wrong neighbors selected in previous iterations. Extensive experiments on motion segmentation and face clustering show that our algorithm can significantly improve the clustering accuracy without sacrificing much computational time, compared with previous greedy subspace clustering methods.
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