在无所不在的场景中调查访问:一个案例研究和评估工具

J. Pimenta, E. Duarte, M. C. C. Baranauskas
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引用次数: 3

摘要

普适计算为设计新的交互场景带来了当代技术的新可能性。此外,还提出了新的挑战,例如,在这些情况下,人们的可及性尚未被正式的可及性标准所涵盖。本文对这些场景中的可访问性进行了研究。该研究是通过分析应用于社会活动系统(系统由社会、物理和数字组件之间的耦合三方关系组成)场景的标准工具(通用设计和WCAG)的指导方针和成功标准进行的。提出了一个案例研究来分析标准工具的适用性,并提出了在社会活动场景中可访问性的挑战。本文的主要贡献在于:1)提供了一种评估普适情景可及性的工具;2)两个装置的实践研究;3)无所不在场景下访问评估的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Investigating Access in Ubiquitous Scenarios: A Case Study and Evaluation Instrument
Ubiquitous computing brings new possibilities of contemporary technologies for designing new scenarios of interaction. New challenges are also raised, for example, regarding the access of people in these scenarios, which has not been covered by formal accessibility standards yet. This paper investigates aspects of accessibility in these scenarios. The study is conducted through analysis of guidelines and success criteria of standard instruments (the Universal Design and the WCAG) applied to scenarios of socioenactive systems (systems are constituted by a coupled tripartite relationship among the social, the physical and the digital components). A case study is presented to analyze the applicability of the standard instruments and to raise accessibility challenges in socioenactive scenarios. The main contributions of this paper are: 1) an instrument to evaluate access to ubiquitous scenarios; 2) A practical study with two installations; 3) Possibilities of informing the evaluation of access in ubiquitous scenarios.
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