将现实世界的软件开发变成游戏

E. Passos, Danilo Medeiros, P. Neto, E. Clua
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引用次数: 60

摘要

软件开发是一项具有挑战性但很少有趣的活动。与此同时,游戏化(游戏化),一种将游戏机制引入网站和互动媒体的最新趋势,以及许多过去提出使用严肃游戏以有趣的方式教授软件工程的作品,表明这种类型的现实世界活动也可以融入游戏设计元素。在这项工作中,我们提出了一种新颖的方法:将游戏机制直接整合到软件开发过程中,有效地将其转变为实时游戏。我们展示了一个与软件公司制作团队的案例研究的有趣结果,并坚信游戏学术社区传播这类知识以影响其他研究领域非常重要。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Turning Real-World Software Development into a Game
Software development is a challenging, but seldom amusing activity. At the same time, gamification, a recent trend that brings game mechanics to websites and interactive media, together with many past works that propose the use of serious games to teach software engineering in a fun way, show evidence that this type of real-world activity can also incorporate game design elements. In this work, we propose a novel approach: incorporating game mechanics directly into a software development process, effectively turning it into a live game. We show interesting results from a case study with a production team of a software house, and firmly believe it is important that the game academic community spreads this type of knowledge to influence other research areas.
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