混合现实环境及其在地震工程中的应用

T. Hutchinson, F. Kuester, Tung-Ju Hsieh, R. Chadwick
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引用次数: 1

摘要

本文描述了一个交互式的2D和3D(混合)环境,它促进了协作学习和研究,并利用了可视化和VR技术。新环境结合了特别设计的演讲室和实验室,通过一系列互动投影显示板(触摸敏感白板)和半沉浸式3D墙壁显示,集成了2D和3D空间学习。本文讨论了为这种新的混合环境设计的硬件体系结构,以及在该环境中对遭受各种地震的历史建筑进行研究的初步应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A hybrid reality environment and its application to earthquake engineering
In this paper, an interactive 2D and 3D (hybrid) environment, which facilitates collaborative learning and research and utilizes techniques in visualization and VR, is described. The new environment incorporates both a specially designed lecture room and laboratory integrating both 2D and 3D spatial learning by coupling a series of interactive projection display boards (touch sensitive white boards) and a semi-immersive 3D wall display. The hardware architecture designed for this new hybrid environment as well as an initial application within the environment to the study of a case history building subjected to a variety of earthquakes are discussed in the paper.
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