用物理代理实现虚拟电路的原型设计

Te-Yen Wu, Jun Gong, T. Seyed, Xing-Dong Yang
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引用次数: 17

摘要

我们建议混合虚拟和物理世界原型电路使用物理代理。有了物理代理,现实世界的组件(例如,电机或光传感器)可以与软件设计的电路的虚拟对应物一起使用。我们在Proxino中演示了这一概念,并阐明了它为制造商提供的新场景,例如与物理分布的电子元件的远程协作。我们将混合系统及其输出与实际电路的设计进行比较,通过系统评估来确定差异,并观察到最小的差异。然后,我们展示了一个有9个用户的非正式研究的结果,在那里我们收集了关于我们的系统在不同工作条件下的有效性的反馈(使用桌面,使用移动设备,以及使用远程合作者)。最后,我们分享了从我们的系统中吸取的经验教训,并讨论了未来电子电路物理和虚拟原型的研究方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Proxino: Enabling Prototyping of Virtual Circuits with Physical Proxies
We propose blending the virtual and physical worlds for prototyping circuits using physical proxies. With physical proxies, real-world components (e.g. a motor, or light sensor) can be used with a virtual counterpart for a circuit designed in software. We demonstrate this concept in Proxino, and elucidate the new scenarios it enables for makers, such as remote collaboration with physically distributed electronics components. We compared our hybrid system and its output with designs of real circuits to determine the difference through a system evaluation and observed minimal differences. We then present the results of an informal study with 9 users, where we gathered feedback on the effectiveness of our system in different working conditions (with a desktop, using a mobile, and with a remote collaborator). We conclude by sharing our lessons learned from our system and discuss directions for future research that blend physical and virtual prototyping for electronic circuits.
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