嵌入式系统的实时单目三维人物定位与跟踪

Yipeng Zhu, Tao Wang, Shiqiang Zhu
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引用次数: 0

摘要

将人定位在3D空间,而不是原来的2D图像平面上,可以更全面地了解场景,并带来更多潜在的应用。然而,推断三维位置通常需要立体相机或额外的传感器,因为从单个图像中获取深度信息被认为是一个不适定问题。随着深度学习方法的发展,深度估计神经网络可以通过单个RGB图像提供令人信服的深度图。本文提出了一种基于单目摄像机的人定位与跟踪方法。具体而言,采用一种高效的自监督单目深度估计方法生成伪深度图。然后利用二维目标检测结果进行精确定位。最后,采用基于滤波的跟踪方法融合时间信息,提高跟踪精度。旨在为嵌入式系统上的人员跟踪提供实时解决方案,我们的方法在NVIDIA Jetson Xavier NX开发套件上进行了部署和测试。通过一组现场试验验证了该方法的有效性。整体性能达到12帧/秒,与地面真实相比,精度可接受。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-time Monocular 3D People Localization and Tracking on Embedded System
Localizing people in 3D space, rather than in original 2D image plane, provides a more comprehensive understanding of the scene and brings up more potential applications. However, inferring 3D locations usually requires stereo camera or additional sensors since deriving depth information from single image is regarded as an ill-posed problem. With recent progress in deep learning methods, depth estimation neural network can provide convincing depth map by a single RGB image. This work develops a people localization and tracking method based on a monocular camera. Specifically, an efficient self-supervised monocular depth estimation method is adopted to generate pseudo depth map. Afterwards, 2D object detection results are adopted for finding accurate people location. Finally, a filter based tracking method is adopted to fuse temporal information and improve the accuracy. Aiming to provide a real time solution for people tracking on embedded system, our methods are deployed and tested on a NVIDIA Jetson Xavier NX develop kit. The proposed efficient localization and tracking method is validated by a group of field tests. The overall performance reaches 12 fps with an acceptable accuracy compared to ground truth.
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