{"title":"基于STEAM概念的虚拟电路实验室建设研究","authors":"Yulong Bai, Jie Yang, Dianfei Peng, Yang Yang","doi":"10.2991/mmetss-19.2019.164","DOIUrl":null,"url":null,"abstract":"In recent years, significant changes have taken place in the teaching methods and teaching environment, especially the development of virtual reality technology, which has continuously promoted the transformation of traditional laboratories into virtual laboratories. The existing virtual laboratories generally only pay attention to the simulation of experimental process and experimental principle, but they fail to design from the cultivation of students' skills and teaching strategies ontology. Therefore, we build a new virtual circuit laboratory based on STEAM education concepts. We proposed some new design principles and strategies, and applied the interdisciplinary integration characteristics of STEAM education. The virtual reality teaching is interfaced with STEAM education and the corresponding design ideas and principles are proposed to construct the virtual circuit laboratory model. Finally, the virtual circuit laboratory is constructed according to the model under the support of software and hardware.","PeriodicalId":363311,"journal":{"name":"Proceedings of the 2019 4th International Conference on Modern Management, Education Technology and Social Science (MMETSS 2019)","volume":"43 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Research on Virtual Circuit Laboratory Construction Based on STEAM Concept\",\"authors\":\"Yulong Bai, Jie Yang, Dianfei Peng, Yang Yang\",\"doi\":\"10.2991/mmetss-19.2019.164\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In recent years, significant changes have taken place in the teaching methods and teaching environment, especially the development of virtual reality technology, which has continuously promoted the transformation of traditional laboratories into virtual laboratories. The existing virtual laboratories generally only pay attention to the simulation of experimental process and experimental principle, but they fail to design from the cultivation of students' skills and teaching strategies ontology. Therefore, we build a new virtual circuit laboratory based on STEAM education concepts. We proposed some new design principles and strategies, and applied the interdisciplinary integration characteristics of STEAM education. The virtual reality teaching is interfaced with STEAM education and the corresponding design ideas and principles are proposed to construct the virtual circuit laboratory model. Finally, the virtual circuit laboratory is constructed according to the model under the support of software and hardware.\",\"PeriodicalId\":363311,\"journal\":{\"name\":\"Proceedings of the 2019 4th International Conference on Modern Management, Education Technology and Social Science (MMETSS 2019)\",\"volume\":\"43 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2019 4th International Conference on Modern Management, Education Technology and Social Science (MMETSS 2019)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.2991/mmetss-19.2019.164\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2019 4th International Conference on Modern Management, Education Technology and Social Science (MMETSS 2019)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2991/mmetss-19.2019.164","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Research on Virtual Circuit Laboratory Construction Based on STEAM Concept
In recent years, significant changes have taken place in the teaching methods and teaching environment, especially the development of virtual reality technology, which has continuously promoted the transformation of traditional laboratories into virtual laboratories. The existing virtual laboratories generally only pay attention to the simulation of experimental process and experimental principle, but they fail to design from the cultivation of students' skills and teaching strategies ontology. Therefore, we build a new virtual circuit laboratory based on STEAM education concepts. We proposed some new design principles and strategies, and applied the interdisciplinary integration characteristics of STEAM education. The virtual reality teaching is interfaced with STEAM education and the corresponding design ideas and principles are proposed to construct the virtual circuit laboratory model. Finally, the virtual circuit laboratory is constructed according to the model under the support of software and hardware.