Hex电脑游戏平台的设计与实现

Yongjie Gui, Hedan Liu, Hang Yin, Zhongzhi Li, Na Guo
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引用次数: 1

摘要

为了提高Hex游戏电脑游戏程序的开发效率,设计并实现了在开发过程中可以加载不同游戏引擎并进行人机竞技的程序作为测试平台。通过管道通信实现平台与游戏程序之间的交互,设计了Hex游戏裁判终端逻辑。本文介绍了程序的功能,设计了程序的目标,列出了程序中关键问题的处理方法。实际应用证明,该游戏程序运行速度快、稳定,人机游戏程序的设计与实现对完成其他游戏电脑游戏程序具有一定的参考价值。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design and Implementation of Hex Computer Game Platform
In order to improve the development efficiency of Hex game computer game program, the program which can load different game engines and carry out human-machine competitiveas a test platform in the development process is designed and realized. Through pipeline communication to realize the interaction between the platform and the game program, design the Hex game referee terminal logic. This paper introduces the function of the program, designs the goal, and lists the treatment of the key problems in the program. The practical application proves that the game program runs fast and stable, and the design and realization of the man-machine game program has certain reference value to complete other game computer game programs.
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