面部动画信号的实时清洗和细化

Eloïse Berson, Catherine Soladié, Nicolas Stoiber
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引用次数: 2

摘要

随着娱乐业和其他行业对实时动画3D内容的需求不断增加,基于表演的动画已经引起了学术界和工业界的兴趣。虽然最近的动作捕捉动画解决方案已经取得了令人印象深刻的结果,但手工后处理通常是需要的,因为生成的动画通常包含伪影。现有的实时动作捕捉解决方案选择了标准的信号处理方法,以加强所产生动画的时间一致性并消除不准确性。虽然这些方法产生平滑的结果,但它们固有地过滤掉了面部运动的部分动态,例如高频瞬态运动。在这项工作中,我们提出了一个实时动画精炼系统,保留-甚至恢复-面部运动的自然动态。为此,我们利用现成的递归神经网络架构,在干净的动画数据上学习适当的面部动态模式。我们使用信号的时间导数来参数化我们的系统,使我们的网络能够处理任何帧率的动画。定性结果表明,我们的系统能够从噪声或退化的输入动画中检索到自然运动信号。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-Time Cleaning and Refinement of Facial Animation Signals
With the increasing demand for real-time animated 3D content in the entertainment industry and beyond, performance-based animation has garnered interest among both academic and industrial communities. While recent solutions for motion-capture animation have achieved impressive results, handmade postprocessing is often needed, as the generated animations often contain artifacts. Existing real-time motion capture solutions have opted for standard signal processing methods to strengthen temporal coherence of the resulting animations and remove inaccuracies. While these methods produce smooth results, they inherently filter-out part of the dynamics of facial motion, such as high frequency transient movements. In this work, we propose a real-time animation refining system that preserves -or even restores- the natural dynamics of facial motions. To do so, we leverage an off-the-shelf recurrent neural network architecture that learns proper facial dynamics patterns on clean animation data. We parametrize our system using the temporal derivatives of the signal, enabling our network to process animations at any framerate. Qualitative results show that our system is able to retrieve natural motion signals from noisy or degraded input animation.
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