{"title":"为虚拟世界种植虚拟植物","authors":"K. Smolenová, R. Hemmerling","doi":"10.1145/1921264.1921280","DOIUrl":null,"url":null,"abstract":"As plants are an inevitable part of our world, virtual plants are an expected part of a virtual environment. We present a method for creating, growing and visualization of virtual plants in the virtual world. Plants are created in the open-source 3D modelling platform GroIMP, which is based on growth grammars implemented as the programming language XL (eXtended L-system language). Textures created from photographs of the plants are used to enhance realism of the models.","PeriodicalId":235681,"journal":{"name":"Spring conference on Computer graphics","volume":"18 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Growing virtual plants for virtual worlds\",\"authors\":\"K. Smolenová, R. Hemmerling\",\"doi\":\"10.1145/1921264.1921280\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"As plants are an inevitable part of our world, virtual plants are an expected part of a virtual environment. We present a method for creating, growing and visualization of virtual plants in the virtual world. Plants are created in the open-source 3D modelling platform GroIMP, which is based on growth grammars implemented as the programming language XL (eXtended L-system language). Textures created from photographs of the plants are used to enhance realism of the models.\",\"PeriodicalId\":235681,\"journal\":{\"name\":\"Spring conference on Computer graphics\",\"volume\":\"18 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-04-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Spring conference on Computer graphics\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1921264.1921280\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Spring conference on Computer graphics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1921264.1921280","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
As plants are an inevitable part of our world, virtual plants are an expected part of a virtual environment. We present a method for creating, growing and visualization of virtual plants in the virtual world. Plants are created in the open-source 3D modelling platform GroIMP, which is based on growth grammars implemented as the programming language XL (eXtended L-system language). Textures created from photographs of the plants are used to enhance realism of the models.