重新定位3D对象和场景

Chun-Kai Huang, Yi-Ling Chen, I-Chao Shen, Bing-Yu Chen
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引用次数: 0

摘要

我们介绍了一种适用于在一般框架下对三维物体和场景进行重定向的交互式方法。最初,输入对象或场景被分解成由相应的控制边界体包含的组成组件的集合,这些控制边界体捕获对象的内部结构或场景中对象的语义分组。总体重定向是通过操纵控制边界体积的约束优化来完成的。在不推断组件之间复杂的依赖关系的情况下,我们定义了一组最小的约束,这些约束维持组件之间的空间排列和连通性,以规范有效的重定向结果。默认的重定向行为可以很容易地被用户施加的额外语义约束所改变。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Retargeting 3D objects and scenes
We introduce an interactive method suitable for retargeting both 3D objects and scenes under a general framework. Initially, an input object or scene is decomposed into a collection of constituent components embraced by corresponding control bounding volumes which capture the intra-structures of the object or the semantic groupings of the objects in the scene. The overall retargeting is accomplished through a constrained optimization by manipulating the control bounding volumes. Without inferring the intricate dependencies between the components, we define a minimal set of constraints that maintain the spatial arrangement and connectivity between the components to regularize valid retargeting results. The default retargeting behavior can then be easily altered by additional semantic constraints imposed by users.
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