教育游戏设计,提高推理能力

Nita Novianti, S. Suparman
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引用次数: 3

摘要

数学推理是一种适合提高数学推理能力的现代学习媒介。基于问题的学习是一种可以帮助提高推理能力的学习模式。本文旨在以教育游戏的形式设计多媒体学习,以提高学生的数学推理能力。本研究是一种采用多媒体开发生命周期模型的开发研究。该过程包括六个阶段,即概念,设计,收集材料,组装,测试和分发,而本研究仅限于设计阶段。研究对象包括SMP Muhammadiyah 1 Kalasan 8班的教师和学生。研究工具为观察指南、访谈指南和文件表。观察指南用于检索学生特征数据,而访谈指南用于从教师的角度确定学生在学习过程中的特征,文件表用于获取学校课程实施的数据。数据分析采用定性技术。这一研究产生了基于学生需求分析的教育类游戏的设计。这个教育游戏旨在提高学生的数学推理能力。这项研究可以扩展到材料的收集、组装、测试和分发。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Educational game design to improve reasoning skills
Mathematical reasoning is a modern learning media that is suitable for improving mathematical reasoning. Problem Based Learning is one learning model that can help enhance reasoning. This article aims to design multimedia learning in the form of educational games to enhance students' mathematical reasoning. This research is a type of development research using the Multimedia Development Life Cycle model. The procedure includes six stages, namely concept, design, collecting materials, assembly, testing, and distribution while this research is limited to the design stage. The subjects of the study consisted of teachers and students class 8 of SMP Muhammadiyah 1 Kalasan. The research instruments were observation guides, interview guidelines, and documentation sheets. Observation guidelines are used to retrieve student characteristics data while interview guidelines are used to determine the characteristics of students from the teacher's perspective during the learning process and documentation sheet to get data on curriculum implementation that runs at school. Data were analyzed using qualitative techniques. This research resulted in the design of educational games that were under the needs analysis of students. This educational game is designed to improve students' mathematical reasoning. This research can be extended to collecting, assembly, testing and distribution materials.
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