基于全息图(3D)和多点触控技术的军事决策战场可视化框架验证

Norshahriah Wahab, N. Hasbullah, S. Ramli, Norul Zahrah Mohd Zainuddin
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引用次数: 3

摘要

全息技术在协作氛围中提供了巨大的互动界面。由于继承了传统工作空间、投影式个人电脑和触摸功能的特点,这项技术正逐渐成为人们负担得起的媒介。全息技术提供了一个世界的可能性,任务参与既不是面对面的协作,也不是远程协作的三维(3D)环境。它通过提供一种互动的显示媒介,创造了一种有效和高效的展示方式,以满足用户的视觉能力。这可以在决策甚至军事规划过程中丰富可视化元素。由于这些优势,陆军规划学说已将这些技术视为其规划作战以及“行动方针”(coa)执行的光明未来。除此之外,全息技术的出现可能会有很大的潜力来提高士兵的决策能力。以多点触控表为讨论媒介,方便军官将大量信息可视化,同时指出所有相关的重要信息。在时间限制下做出任何决定之前,需要在陆军军官中有效地消化和处理这些信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Verification of a Battlefield Visualization Framework in Military Decision Making using Holograms (3D) and multi-touch technology
Holograms Technology gives tremendous interactive surface in collaborations' atmosphere. This technology is becoming increasingly affordable medium as it inherited characteristics of a conventional workspace, a projected personal computer and touching capabilities. Holograms Technology offers a world of possibilities task engagement neither face-to-face collaboration nor remote collaboration in 3 Dimensional (3D) environment. It creates an effective and efficient way of presentation by offering an interactive display medium in order to cater the abilities of users' vision. This may enrich the visualization elements during making decision or even in military planning process. Due to these advantages, the Army Planning doctrine have seen these technology as a future bright in theirs planning operations moreover the execution of ‘Course of Actions’ (COAs). Adding to this note, by emerging the Holograms Technology capabilities may have a great potential to improve soldier performance in making decision. The Army Officers' easily visualized the bulk of information and at the same time pointed out all the relevant and important information using Multi-touch Table as discussion medium. The information need to be digested and manipulated effectively amongst the Army Officers' before any decision can be made under time constraints.
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