消防寓教于乐软件的设计与开发及其应用研究

Guilli Zhang
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引用次数: 0

摘要

在火灾教育中,由于火灾现场的特殊性,学习者很难真正掌握和应用相关知识。本研究以知识之火为主要内容,以青少年为目标受众,利用游戏引擎开发基于游戏的教育软件。火灾现场很难在现实生活中再现。但3D和模拟技术可以重现现场,使消防的曝光视觉化。学习者可以在更真实的场景中更好地掌握消防技能。基于游戏的学习软件节省了成本,并指出了未来教育软件的发展方向。该软件已经在年轻人中进行了小规模的试验,以验证基于游戏的学习软件中教学和娱乐的平衡。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Design and Development of Fire Edutainment Software and its Application Research
During fire education, because of the particularity of the fire scene, learners are difficult to truly grasp and apply the relevant knowledge. This study which selecting the fire of knowledge as the main content, and making the teenagers as the target public, use of game engine to develop game-based educational software. It is difficult to present the fire scene in real life. But the technology of 3D and simulation can reproduce the scene possible, making the exposure to fire-fighting visually. The learners can better grasp the fire-fighting skills in a more real scene. Game-based learning software saves costs and points out the direction of future educational software. The software has been small-scale trials carried out among young people to verify the balance of teaching and entertaining in the game-based learning software.
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