手机严肃游戏情境下的用户体验评价

Chaimae Meftah, A. Retbi, S. Bennani, M. K. Idrissi
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引用次数: 5

摘要

人们对手机严肃游戏越来越感兴趣,并将其作为高等教育的学习设备。然而,很少有研究考虑到在初学者的代码逻辑教学中使用手机严肃游戏的评估。在本文中,我们试图通过对《Marco Run》的用户体验进行评估来填补这一空白。《Marco Run》是一款非常受欢迎的游戏,用于学习编程基础知识,这是计算机科学教学的中心主题。这款手机严肃游戏旨在通过提出整合算法基本概念的渐进式关卡来丰富这一主题的传统学习。反馈是相当积极的,并且证实了使用Mobile Serious Game在教授编程基础方面的良好表现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Evaluation of User Experience in the context of Mobile Serious Game
There is growing interest in Mobile Serious Game and their use as learning devices for higher education. Nevertheless, few studies have considered the evaluation of the use of Mobile Serious Game in teaching code logic to beginners. In this paper, we try to fill this gap by presenting the evaluation of the User Experience on the use of the Marco Run which is a very popular game for learning the basics of programming, a central theme in the teaching of computer science. This Mobile Serious Game is designed to enrich the traditional learning of this topic by proposing progressive levels that integrate the fundamental concepts of algorithmic. The feedback is quite positive and confirms the good performance of the use of Mobile Serious Game in teaching the basics of programming.
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