M. Venkateswarao, J. Triveni, K. B. Latha, K. N. Deepika, K. R. Pavan
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引用次数: 0
摘要
由于具有元素表示能力,浮点数在许多应用程序中被广泛接受。浮点表示法与变点表示法相比,具有一定的确定性和准确性。任何数字信号处理(DSP)计算都使用浮点数学,这使得每秒要执行大量的计算。对于这种严格的要求,快速,准确和有效的电路轮廓是每个VLSI创建者的目标。本文展示了流水线化的浮点蛇与IEEE 754组织的冲突与非流水线化的毒蛇与IEEE 754组织的冲突的相关性。它描述了IEEE浮点标准754。根据IEEE 754的配置,制作了一个流水线式浮点单元,并将其轮廓与非流水线式浮点单元的轮廓进行了对比,并对其击败速度、范围和力的考虑进行了调查。它建立的速度以及是生命力富有成效。每一个这些变化都是以芯片区域的微小增量为代价的。本文还描述了实现浮点单元的VHDL (Very Large Scale integrated Hardware描述性语言)的基本方法和方法。给出了在赛灵思ISE 11软件和Modelsim软件上的详细综合报告。
Comparison of Pipelined Floating Point Unit with Unpipelined Floating Point Unit
Floating-point numbers are broadly received in numerous applications due their element representation abilities. Floating-point representation has the capacity hold its determination and exactness contrasted with altered point representations. Any Digital Signal Processing (DSP) calculations utilization floating-point math, which obliges a huge number of figuring’s every second to be performed. For such stringent necessities, outline of quick, exact and effective circuits is the objective of each VLSI creator. This paper displays a correlation of pipelined floating-point snake dissention with IEEE 754 organization with an unpipelined viper additionally protests with IEEE 754 arrangement. It depicts the IEEE floating-point standard 754. A pipelined floating point unit in light of IEEE 754 configuration is produced and the outline is contrasted and that of an unpipelined floating point unit and an investigation is defeated speed, range, and force contemplations. It builds the rate as well as is vitality productive. Every one of these changes is at the expense of slight increment in the chip region. The basic methodology and approach used for VHDL (Very Large Scale Integration Hardware Descriptive Language) implementation of the floating-point unit are also described. Detailed synthesis report operated upon Xilinx ISE 11 software and Modelsim is given.